* Fixed a desync that occurs when playing a 6 player game with 4 AIs after both human players have been eliminated and are spectating the match. * Fixed a desync that occurs when creating a free-for-all 8 player game with 6 brutal AI. Desync Fixesn * Fixed a desync that occurs when a Nod ally attempts to create a Decoy army of a Mechapede.
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